Worker Placement

  • Review: Revenant

    From the void between dimensions, an ancient cosmic entity appeared with the sole intent of corrupting and devouring everything. In the wake of the cataclysm known as Voidfall, the admirals of the fallen Novarchon Empire devised a desperate contingency plan. To preserve the treasured knowledge that might one day answer the threat of the Voidborn creatures, an ancient imperial flagship, the Revenant, was refitted to house the Empire’s databanks. Safeguarding humanity’s last hope and accompanied by the vessels of the Empire’s vassal Houses, your duty is to escort the fleet to a safe sector while managing your influence with the Great Houses to secure your own political future.

    This is how we are introduced to Revenant, a design by Allan Kirkeby (Itchy Monkey). First published in 2026 by Mindclash Games in an English-language edition following a successful crowdfunding campaign. The illustrations are handled by Ian O’Toole (Pampero, Lisboa, Speakeasy).

  • Review: Santa’s Workshop

    Winter is coming and Santa Claus is getting ready for his big night! The elf teams are bustling with activity, building toys, decorating the tree, and tending to the reindeer. Soon it will be time to spread joy around the world and everything must go smoothly. Will you manage to impress Santa by scoring more points than everyone else in the workshop?

    This is how we are presented with Santa’s Workshop, designed by Keith Ferguson (his only title to date). Originally published in 2023 by Elf Creek Games as a second English edition (the first edition dates back to 2017). Illustrations are credited to Andrew Bosley (Everdell), Jacqui Davis (Viticulture), and Matt Paquette & Co. (Tiny Towns).

  • Review: Wondrous Creatures – Winterfall

    Several years ago, a mysterious island named Starbeak was discovered. After explorers began visiting it regularly, the island enjoyed years of calm, sunny weather. Aside from its perpetually snow-capped highlands, most regions of Starbeak enjoyed clear skies and warm sunshine, leading many to believe that it possessed its own unique, mild climate. However, five years after the first expedition landed on Starbeak, a sudden blizzard struck the island. At first dismissed as a passing anomaly, as the cold lingered for months, people began to uncover the truth: Starbeak follows a peculiar weather cycle, alternating between mild years and harsh winter years. With the arrival of this prolonged winter, strange and wondrous phenomena began to emerge all across the island. A new species of creatures known as Spirits appeared, visible only during the winter. The ever-shifting climate drastically transformed the island’s terrain and ecosystem, turning exploration into an increasingly unpredictable and challenging endeavor.

    This is the premise behind Winterfall, the first expansion for Wondrous Creatures, designed by Jaewoo Bang (Atlanteum), Gunho Kim (Wild: Serengeti), and Yeom Cheolwoong (Shallow Sea). First published in 2026 by Bad Comet in an English edition. Artwork is provided by Sophia Kang (Life of the Amazonia, Wild: Serengeti).

  • Review: Trickerion – Legends of Illusion

    Decades ago, it used to be a bustling city, the Capital of Illusion, but now only a shadow of its former glory remains. The golden age ended the day Dahlgaard the Magnificent, the city’s selfless benefactor and the greatest illusionist in history, mysteriously disappeared at the end of his final performance decades ago. Nothing was ever heard of him again. Until now. One night, four talented illusionists, masters of different branches of magic, received a mysterious invitation. The great Dahlgaard himself, returning from the unknown, summoned them to reveal the secret he had kept all his life: the truth about the Trickerion Stone, his glowing amber relic. Despite what many believed, it was far more than a mere lucky charm. He revealed that the stone grants its bearer supernatural intellect, speed, and perception—the qualities of the perfect illusionist. Dahlgaard’s secret was only part of his grand plan: after his death, he wishes for Magoria to flourish once again as the City of Illusion under the guidance of a worthy successor, who will inherit the Stone and his entire legacy. This successor will be chosen among the four illusionists in a five-week contest of fame and fortune. With so much at stake, the four magicians will stop at nothing to win. Who will have what it takes to become the next Legend of Illusion?

    This is how Trickerion: Legends of Illusion is introduced to us, a design by Richard Ámann and Viktor Péter, the creators behind games such as Anachrony or Cerebria: The Inside World. First published in 2015 by Mindclash Games in an English edition. The artwork is by Villő Farkas and László Fejes, who are also responsible for the visual style of Anachrony.

  • Review: Feya’s Swamp

    Three years have passed since the expedition returned from the west with the discovery of Feya’s Swamp, our new home. We have established our first settlements, and peace prevails among the four clans. The swamp, brimming with life and mana, offers us a promising future, and the ancient temples that encircle it beckon us to venture into the unknown in search of ancestral treasures. We live in a time of opportunity where each clan can forge its own destiny, striving to thrive as best it can. Each guide among the four clans is doing remarkable work fostering our growth in harmony with the others, and soon we will leave behind the dark times of our past. Even in times of peace, we want our clan to be the one that adapts best and prospers most effectively in our new home; after all, no one can strip us of our pride…

    This is the premise behind Feya’s Swamp, designed by Helge Ostertag (Terra Mystica) and Anselm Ostertag (Wulong). First published in 2025 by Fractal Juegos in an English and Spanish edition, it is a reimagining of Kaivai. The illustrations are handled by Mihajlo Dimitrievski, responsible for the look of titles such as Claim and the West Kingdom trilogy.

  • Review: Everdell Silverfrost

    On the other side of the snow-capped mountains of Crestaguja, south of the Everdell valley, lies the rugged region of Silverfrost. There, critters brave the cold seasons to enjoy the serene beauty of this land and the warmth of a loyal community. It is up to you to build and maintain a city in this inhospitable landscape. You must clear accumulated snow, light fires to keep your citizens warm and thriving, and complete important missions for the Ranger Guild.

    This is how we are presented with Everdell Silverfrost, designed by James A. Wilson and Clarissa A. Wilson (Everdell, Everdell Duo). First published in 2025 by Starling Games in an English version. The illustrations are handled by Enggar Adirasa (Everdell Duo, Mistfall) and Lukas Siegmon (Age of Innovation, Hallertau).