• Review: Ants
    Review

    Review: Ants

    Take charge of an ant colony in an eternal struggle to dominate the territory. Develop your anthill, explore the garden marking the ground with your pheromones, gather food and leaves, and defeat enemy creatures. Lay eggs and tend to the larvae to obtain more specialized workers. Evolve your abilities, optimize your nest chambers, and pull off astonishing feats to secure supremacy over your rivals. For the Colony!

    This is how Ants is presented to us, a design by Renato Ciervo and Andrea Robbiani (the debut for both). First published in 2025 by Cranio Creations in an English and Italian edition. The artwork is handled by Candida Corsi and Sara Valentino, who were responsible for the look of Rats of Wistar.

  • Review: Wondrous Creatures – Winterfall
    Review

    Review: Wondrous Creatures – Winterfall

    Several years ago, a mysterious island named Starbeak was discovered. After explorers began visiting it regularly, the island enjoyed years of calm, sunny weather. Aside from its perpetually snow-capped highlands, most regions of Starbeak enjoyed clear skies and warm sunshine, leading many to believe that it possessed its own unique, mild climate. However, five years after the first expedition landed on Starbeak, a sudden blizzard struck the island. At first dismissed as a passing anomaly, as the cold lingered for months, people began to uncover the truth: Starbeak follows a peculiar weather cycle, alternating between mild years and harsh winter years. With the arrival of this prolonged winter, strange and wondrous phenomena began to emerge all across the island. A new species of creatures known as Spirits appeared, visible only during the winter. The ever-shifting climate drastically transformed the island’s terrain and ecosystem, turning exploration into an increasingly unpredictable and challenging endeavor.

    This is the premise behind Winterfall, the first expansion for Wondrous Creatures, designed by Jaewoo Bang (Atlanteum), Gunho Kim (Wild: Serengeti), and Yeom Cheolwoong (Shallow Sea). First published in 2026 by Bad Comet in an English edition. Artwork is provided by Sophia Kang (Life of the Amazonia, Wild: Serengeti).

  • Review: Tenby
    Review

    Review: Tenby

    Tenby is one of the most beautiful towns in Wales. Wander through our colorful streets, stroll along our quays enjoying delicious fish and chips, and unwind on our stunning beaches with a cold ice cream and a warm feeling in your heart.

    This is the premise behind Tenby, designed by Benjie Talbott (marking his debut title in the market). It was first published in 2025 by Cosy Cub Games in an English edition following a highly successful crowdfunding campaign. The illustrations are also handled by Benjie Talbott himself.

  • Review: Trickerion – Legends of Illusion
    Review

    Review: Trickerion – Legends of Illusion

    Decades ago, it used to be a bustling city, the Capital of Illusion, but now only a shadow of its former glory remains. The golden age ended the day Dahlgaard the Magnificent, the city’s selfless benefactor and the greatest illusionist in history, mysteriously disappeared at the end of his final performance decades ago. Nothing was ever heard of him again. Until now. One night, four talented illusionists, masters of different branches of magic, received a mysterious invitation. The great Dahlgaard himself, returning from the unknown, summoned them to reveal the secret he had kept all his life: the truth about the Trickerion Stone, his glowing amber relic. Despite what many believed, it was far more than a mere lucky charm. He revealed that the stone grants its bearer supernatural intellect, speed, and perception—the qualities of the perfect illusionist. Dahlgaard’s secret was only part of his grand plan: after his death, he wishes for Magoria to flourish once again as the City of Illusion under the guidance of a worthy successor, who will inherit the Stone and his entire legacy. This successor will be chosen among the four illusionists in a five-week contest of fame and fortune. With so much at stake, the four magicians will stop at nothing to win. Who will have what it takes to become the next Legend of Illusion?

    This is how Trickerion: Legends of Illusion is introduced to us, a design by Richard Ámann and Viktor Péter, the creators behind games such as Anachrony or Cerebria: The Inside World. First published in 2015 by Mindclash Games in an English edition. The artwork is by Villő Farkas and László Fejes, who are also responsible for the visual style of Anachrony.

  • Review: Volo
    Review

    Review: Volo

    A game themed around birds soaring across the skies. Players add or move bird pieces with the goal of forming a flock of their own color. However, they cannot add their birds adjacent to an ally, and when moving them, they must steer them toward other allies without splitting the original flock. This is a poetic game inspired by mathematical models of animal behavior.

    This is how we are presented with Volo, a design by Dieter Stein (Mixtour, Urbino). It was first published in 2012 by nestorgames in an English and Spanish edition. Later, it was republished by kanare_abstract in an English and Japanese edition. Graphic design for this latest version was handled by Kanare Kato (LAG, Enso).

  • Review: Tango
    Review

    Review: Tango

    It takes two to tango, but only one dancer will remain standing in this trick-taking game for two players. Players play cards, both from their hand and from their face-up display, to pull off the best possible dance steps. Plan ahead as best you can, but remember that your opponent knows some of the moves you are about to make! Will you claim the title of lord or lady of the dance?

    This is how Tango presents itself, designed by David Harding (Matcha, Elevenses) and Matt Sims (his debut design). First published in 2024 by Grail Games in an English edition. The illustrations are handled by Heiko Günther (Circus Flohcati, Burgle Bros.).