Review: Keyflower
Keyflower takes place over the four seasons of a year. Players will compete to expand and improve their respective villages, facing different challenges, with every game being unique due to the mix of village tiles that varies from match to match. Players must stay alert to make the most of their available resources, transport and upgrade capabilities, skills, and workers.
Keyflower comes to us designed by Sebastian Bleasdale (Black Fleet or On the Underground) and Richard Breese (Reef Encounter or Inhabit the Earth). The game was published in 2012 by HUCH! & friends/R&D Games. The artwork is handled by Juliet Breese (Keythedral or Aladdin’s Dragons), Jo Breese, and Gemma Tegelaers (Mai-Star or Massilia).





