Review: High Moon
In Death Valley, the best time to take your skeletal cows out to pasture is on full moon nights, when dark magic reigns across the desert. You will step into the shoes of a spectral rancher (if specters even have skin, that is), whose goal is to establish cattle routes to supply the region’s main distilleries, where the finest alcohol-free spirits made from bovine ectoplasm are crafted.
This is the premise of High Moon, the first published design by Antonio Guillamó “Guilla”. Released for the first time in 2025 by Combo Games in a trilingual Spanish, French, and English edition following a crowdfunding campaign on Verkami. The illustrations were created by Pablo Sanz (1212 Las Navas de Tolosa).






