Review: The Oracle of Delphi
For once, Zeus, the Greek god of thunder and the sky, is in a good mood and has decided to offer a gift to the most worthy mortal: entry into Mount Olympus. To select the ideal candidate, Zeus has organized a competition in which daring mortals must attempt to fulfill 12 legendary tasks: erecting statues, building shrines, making offerings, and facing mythological monsters. The first to successfully complete all 12 tasks will earn the favor of the father of the gods.
This is the premise behind The Oracle of Delphi, a game by the Eurogame God Stefan Feld, designer of celebrated titles such as The Castles of Burgundy, In the Year of the Dragon, Bora Bora, Aquasphere, and Trajan. The game was published in 2016 by Hall Games in its English edition, which, as usual, was also distributed by Pegasus Spiele in an English/German edition. The illustrations are by Dennis Lohausen, who had previously illustrated titles such as Terra Mystica, A Feast for Odin, and Qin.




