Draft

  • Review: Great Western Trail – El Paso

    El Paso, late 19th century. Five railway companies have incorporated the “Sun City” into their networks, transforming it into the nerve center of the cattle trade. Ranchers from the surrounding areas, both from Texas and Mexico, bring their herds to the city to ship them anywhere across the United States. Take on the role of one of these ranchers and bring your cattle to El Paso to earn money and victory points. Hire cowboys, craftsmen, and engineers to achieve your goals.

    This is the premise behind Great Western Trail: El Paso, designed by Johannes Krenner (Challengers!, Age of Dirt) and Alexander Pfister (Maracaibo, Mombasa). It was first published in 2025 by Lookout Games in an English and German edition. Chris Quilliams (Reef, Azul) was in charge of the illustrations.

  • Review: Wondrous Creatures

    Lost amidst the swirling mists of the sea, a merchant ship stumbled upon a strange creature. Its shape was reminiscent of a bird, but its luminous beak pierced the darkness with an otherworldly glow. Intrigued, the crew followed the animal and soon discovered an uncharted island, teeming with curious creatures. The peculiar island was packed with mysterious beings, from tiny and adorable balls of fluff to reptiles with enormous and terrifying fangs. News of this newly discovered land spread far and wide, captivating the hearts of the most adventurous, including yours. Driven by your deep love for animals and the thrill of discovery, you set sail for this enigmatic island, longing to explore its wonders firsthand.

    This is how we are introduced to Wondrous Creatures, designed by Yeom Cheolwoong (Shallow Sea). It was first published in 2024 by Bad Comet in an English version following a successful crowdfunding campaign. The illustrations are handled by Sophia Kang (Life of the Amazonia, Wild: Serengeti).

  • Review: Flowers

    In Flowers you will have to place number cards as best as you can to score for their colors. Create a play area by strategically arranging cards in front of you. Meet the conditions associated with the values to keep your cards and score points with your color sets. But beware! Any cards that fail to meet their conditions will cost you points.

    This is the premise behind Flowers, designed by Paul-Henri Argiot (Perfect Words, Stratus). First published in 2024 by Actarus Editions in a French edition. The artwork is illustrated by Julie Gruet (Stratus, Cartaventura Odyssey: The Treasure of Libertalia).

  • Review: Knarr

    Form your band of Vikings and make your fortune by discovering uncharted destinations. Recruit Vikings and choose the best territories to explore. To explore a destination, you must leave behind some members of your crew. Once the route to a destination is open, you will be able to trade with them. Depending on the destinations you reach and the Vikings accompanying you, you can increase your reputation to earn even greater wealth.

    This is the premise behind Knarr, designed by Thomas Dupont (Codex Naturalis, Cartaventura). First published in 2023 by Bombyx in an English and French edition. The artwork is handled by Carrion Antoine, marking his debut in the board game industry.

  • Review: SETI – Search for Extraterrestrial Intelligence

    Lead a scientific institution tasked with searching for traces of life beyond planet Earth. By launching probes to investigate nearby planets and moons, directing telescopes toward distant star systems, and developing your team on Earth, you will explore the Solar System and beyond, searching for signs of life outside our planet.

    This is how SETI: Search for Extraterrestrial Intelligence is presented to us, a design by Tomáš Holek (Galileo Galilei, Tea Garden). First published in 2024 by CGE in an English version. The illustrations are done by Ondřej Hrdina, Oto Kandera, Jiří Kůs, Jakub Lang, Michaela Lovecká, Jiří Mikovec, Jakub Politzer, Petra Ramešová, František Sedláček, Petr Štich, and Josef Surý.

  • Review: The Lord of the Rings – Duel for Middle-earth

    Play as Sauron or as the Fellowship of the Ring: whichever you choose, the fate of Middle-earth is in your hands! Build your strategy and lead your side to victory. But pay close attention, as in this epic duel there are 3 conditions that grant an immediate victory, and all of them will require you to make crucial decisions on every turn.

    This is the premise of The Lord of the Rings: Duel for Middle-earth, designed by Antoine Bauza (Takenoko) and Bruno Cathala (Five Tribes). First published in 2024 by Repos Production in English and French versions. The illustrations are done by Vincent Dutrait (Heat, Augustus, El Dorado).