Draft

  • Review: Forest Shuffle – Dartmoor

    The rolling hills of Dartmoor provide diverse habitats for plants and animals. While dragonflies and other insects flutter along streams, ponies and sheep graze across the heather-covered moorlands. You will also discover many other creatures living in the air and among the shrubs. Create a unique moorland landscape for all the local flora and fauna, and earn points by taking their preferences into account: some animals need to be near others of their kind, while others prefer to be on their own or live in a specific habitat.

    This is the premise behind Forest Shuffle: Dartmoor, a standalone design by Kosch (FYFE) based on the Forest Shuffle system. First published in 2025 by Lookout Games in English and German editions, the artwork is once again handled by Toni Llobet and Judit Piella, who illustrated the original game.

  • Review: Lost Seas

    Terrible tales are told of the mysterious, uncharted depths of the lost seas. Rumors abound of gigantic krakens, hellish whirlpools, immense sea serpents, and hostile deserted islands where only the skeletons of ancient shipwrecks remain as testament to failed expeditions. The time has come to gather your navigational instruments and embark on your most ambitious expedition yet. If you succeed, you will attain glory beyond your wildest dreams, and your map will become the stuff of legends.

    This is the premise behind Lost Seas, a design by Johan Benvenuto (Harmonies, Secret Identity) and Alexandre Droit (Hiroba, Gloobz). First published in 2022 by Blue Orange in a multilingual edition, it is a re-theming of Market Garden (released that same year by the same publisher). The artwork was handled by Marine Joumard, marking her debut in the board game industry.

  • Review: Looot

    The moment they caught sight of your longships’ banners flying proudly on the horizon, the inhabitants of this wealthy land courageously fled! Seize the diverse goods they left behind and plunder the virtually defenseless buildings so you can be crowned the next Viking Jarl!

    This is the premise behind Looot, designed by Charles Chevallier (Abyss, Kanagawa) and Laurent Escoffier (Loony Quest, Doodle Quest). First published in 2024 by Gigamic in English and French editions. Illustrations are handled by Xavier Gueniffey Durin, better known as Naïade, the artist behind titles such as Seasons and Tokaido.

  • Review: Emberleaf

    Deep within the oldest forest in the world, the Emberlings lie hidden, their presence a secret known only to the wisest. Many moons have passed since the armies of Lord Vesh burned their groves and destroyed their homes. Today, the forest has healed and an awakening is felt. Five brave Emberlings emerge from the forest floor, their spirits unbroken. They call upon their kin, urging them to rebuild their homes. Together, they will reclaim their land, rekindle their bond with their beloved forest, and restore the Emberleaf to its sacred sanctuary. The time for renewal has arrived.

    This is the premise behind Emberleaf, a design by James Tomblin (Defection) and Frank West (The Isle of Cats). First published in 2025 by The City of Games in an English edition following a successful crowdfunding campaign. The illustrations are credited to the designers themselves.

  • Review: Arcs

    A long time ago, the Reach thrived, our ancestors failed us, and I fear we are no better. As we fight for the edge of the galaxy, can we break the cycle? Can we build something new?

    This is how we are introduced to Arcs, a design by Cole Wehrle (Pax Pamir, Root, Oath). First published in 2024 by Leder Games in an English version following a successful crowdfunding campaign. The illustrations are handled by Kyle Ferrin (Fort, Ahoy, Vast).

  • Review: Rumble Nation

    Take on the role of warlords during the Sengoku period of civil wars in Japan. Strive for supremacy by competing for the conquest of eleven castles across the territory. Three dice determine where you deploy your soldiers, and tactic cards allow you to take control of the course of the war. To master the game, you will need a good combination of wisdom and luck. Every battle is a spark that could set the entire nation on fire! Watch out for reinforcement chains or use them to your advantage to turn defeat into victory.

    This is how Rumble Nation is presented to us, designed by Yogi Shinichi (Trojan Horse & Heroes). Originally published in 2017 by 77spiele in a Japanese edition. It was later republished by Hobby Japan in several languages. The artwork is by Yamamoto Masaaki (his debut work in the board game world).