Draft

  • Review: Feya’s Swamp

    Three years have passed since the expedition returned from the west with the discovery of Feya’s Swamp, our new home. We have established our first settlements, and peace prevails among the four clans. The swamp, brimming with life and mana, offers us a promising future, and the ancient temples that encircle it beckon us to venture into the unknown in search of ancestral treasures. We live in a time of opportunity where each clan can forge its own destiny, striving to thrive as best it can. Each guide among the four clans is doing remarkable work fostering our growth in harmony with the others, and soon we will leave behind the dark times of our past. Even in times of peace, we want our clan to be the one that adapts best and prospers most effectively in our new home; after all, no one can strip us of our pride…

    This is the premise behind Feya’s Swamp, designed by Helge Ostertag (Terra Mystica) and Anselm Ostertag (Wulong). First published in 2025 by Fractal Juegos in an English and Spanish edition, it is a reimagining of Kaivai. The illustrations are handled by Mihajlo Dimitrievski, responsible for the look of titles such as Claim and the West Kingdom trilogy.

  • Review: Tag Team

    Fight to knock out your opponent—every decision counts! ROUND 1… FIGHT! In this competitive 2-player fighting game, you will need to assemble your own duo of two fighters and build the ultimate synergy by combining their unique decks. A programmed combat game and a deck-builder all at once… with a twist!

    This is the premise behind Tag Team, designed by Gricha German (Biomos) and Corentin Lebrat (Faraway, Draftosaurus). First published in 2025 by Scorpion Masqué in a bilingual French and English edition, it features artwork by Xavier Gueniffey Durin “Naïade”, the artist behind titles such as Seasons and Zenith.

  • Review: Stupor Mundi

    Frederick II, Holy Roman Emperor, King of Germany and Italy, was a historical figure of extraordinary culture, energy, and ability. His contemporaries nicknamed him Stupor Mundi (“the wonder of the world”), and with good reason, as many historians consider him the first modern ruler of Europe. His realm, centered in Sicily and southern Italy, stood as a model of efficient bureaucracy, remarkably similar to the centralized governments of the modern era.

    This is the premise behind Stupor Mundi, designed by Nestore Mangone (Autobahn, Darwin’s Journey, Baghdad: The City of Peace). First published in 2025 by Quined Games following a successful crowdfunding campaign. The artwork is provided by Maciej Janik (Stroganov, Oak, Neuroshima Hex).

  • Review: Storeroom Inc.

    Like every year, the world-leading storage company, Storeroom Inc., releases hundreds of exclusive items over four thrilling days. An unmissable event for collectors from all over the world and a massive business opportunity in a multimillion-dollar market.

    This is how Storeroom Inc. is presented to us, a design by Jorge Tabanera Redondo, responsible for games such as Barrio, Cudillero, or Urban Sketchers. First published in 2025 by Brainpicnic in a multilingual edition in Spanish, English, and French. The artwork is also handled by Jorge Tabanera Redondo himself, who has already illustrated games like Cities, Phoenix New Horizon, or The Voynich Puzzle.

  • Review: Ostia

    In 103 AD, Emperor Trajan built Portus Ostia, which became Rome’s most important port. Arranged in an elegant hexagonal layout, this port received vast quantities of goods from across the entire empire and became the logistical hub that sustained the prosperity of the imperial city of Rome. You assume the role of the owner of a massive fleet of ships, where crowds of merchants and nobles flock to the port of Ostia to charter your vessels. Use the money and resources earned from chartering to expand your enterprise and meet the demand for wheat and other goods, thereby earning the favor of the people. Using your ships to explore other territories is also vital: your adventure tales and the discovery of exotic artifacts will undoubtedly spark the curiosity of both emperors and nobles. The one who achieves the greatest fame will be blessed with victory by the Senate and citizens of glorious Rome!

    This is the premise behind Ostia, a design by Totsuca Chuo (Sweet Lands, Aqua Garden). First published in 2022 by uchibacoya in an English and Japanese edition. The illustrations are by Tatsuki Asano and Rocinante Urabe, both responsible for the artwork in games like Aqua Garden and Sapporo 1876.

  • Review: Sensu

    In Japan, the use of the Sensu—the folding fan—carries deep traditional significance: woe to anyone who confuses the wooden fans used in dance and theatre with the iron-ribbed war fans wielded by samurai! Gather the cards you need to craft your own fans using your wits, and always keep the key number of the challenge in mind: 15!

    This is the premise behind Sensu, designed by Enrico Vicario as his debut release. First published in 2023 by DV Games in a dual English and Italian edition. Illustrations are handled by Andrea Guerrieri (Green: The Golf Card Game, Atelier daVinci).