Draft

  • Review: Trailblazers

    Trailblazers are those brave souls who blaze trails and venture into the wilderness. Whether on foot, by bike, or in a kayak, these tenacious travelers seek to quench their insatiable thirst for adventure. With a breathtaking natural landscape always ahead and a freshly blazed trail hot on their heels, they must not forget to return to camp. Because there are always new environments to explore, more expeditions to undertake, and more trails to blaze.

    This is how Trailblazers is presented to us, a design by Ryan Courtney (Pipeline, Curious Cargo). First published in 2023 by Bitewing Games in two English editions: a standard version and a travel version. The artwork is done by Seth Lucas, marking his first experience in the board game world.

  • Review: Theocratia

    Sometimes, eternity can feel endless. So, to cope with the boredom, you and your friends make a little bet: you give yourselves a couple of thousand years to interfere in the lives of the inhabitants of a distant planet. Once time runs out, the alien who has earned the most affection and admiration wins the bet.

    This is how Theocratia is presented to us, a design by Daniele Tascini (Transgalactica) and Daniel Marinangeli (his first game). First published in 2026 by Mojito Studios in an English version following a crowdfunding campaign. The illustrations are handled by Andrew Bosley (Everdell, Tapestry).

  • Review: San Marco

    Venice is at its peak. A few aristocratic families rule the High Council, with the Doge as its President. It is announced that one more family will be accepted into the council. A battle of political powers begins. Ruthless attacks occur as part of the power struggles in the different districts of Venice. Clever transfers of aristocrats and immediate expulsions are the order of the day. You represent one of the contending families in the election. You must use all available means to find favor with the Doge. Win his highest esteem and you will be the winner.

    This is how San Marco is presented to us, a design by Alan R. Moon (Ticket to Ride) & Aaron Weissblum (Celestia, 10 Days in Europe). First published in 2001 by Ravensburger in an English, French, Italian, and German version. The illustrations are done by Alessandra Cimatoribus (Torres, Big Top).

  • Review: The Old King’s Crown

    The old king has left us; some say he died peacefully in his sleep, surrounded by the love of subjects and advisors. A beautiful farewell to a benevolent and compassionate reign. There are others, however, who insist that he was the most avaricious of men and that the horrible disease that befell him was an appropriate end. Elsewhere, whispers are heard of foul play, of a knife, or poison or something worse, at the hands of one of his rivals or even one of his relatives. There are those who even claim that the old king is still alive, that he has gone into hiding abroad for reasons yet unknown, or that he has been seen wandering the windswept heath, his eyes wide in the darkness. Be that as it may, the old king is gone and the crown of the kingdom has remained unclaimed for too long.

    This is how The Old King’s Crown is presented to us, designed by Pablo Clark (his first game). First published in 2025 by Eerie Idol Games in an English version. The illustrations are done by Pablo Clark himself (also his first artistic work in the world of board games).

  • Review: Hot Streak

    Hot Streak is a game of betting, racing, and lots of SCREAMING!!!!!!! Everyone plays as down-on-their-luck bettors wagering on the strangest “off-brand” mascots in the world. And unlike most racing games, the action never stops here for you to make decisions. All of your clever strategy is done beforehand, so everyone can just relax, cheer, boo, and yell at a hot dog man.

    This is how Hot Streak is presented to us, a design by Jon Perry (Air, Land, & Sea, Spots). First published in 2025 by CMYK in an English version. The illustrations are handled by Cécile Gariépy (Monikers).

  • Review: Arcs

    A long time ago, the Reach thrived, our ancestors failed us, and I fear we are no better. As we fight for the edge of the galaxy, can we break the cycle? Can we build something new?

    This is how we are introduced to Arcs, a design by Cole Wehrle (Pax Pamir, Root, Oath). First published in 2024 by Leder Games in an English version following a successful crowdfunding campaign. The illustrations are handled by Kyle Ferrin (Fort, Ahoy, Vast).