Board Games

  • Review: Terraforming Mars – The Dice Game

    We have finally managed to build colonies on Mars, but now we face an even greater challenge: bringing the planet to life and turning it into a new home for humanity! Will your corporation be the one to lead the way?

    This is how Terraforming Mars: The Dice Game is presented to us, designed by Jacob Fryxelius (besides Terraforming Mars, responsible for After the Virus or Star Scrappers: Orbital). First published in 2023 by FryxGames in an English edition. The illustrations are handled by Isaac Fryxelius (Angel Fury, Brawling Barons).

  • Review of Nidavellir – Idavoll

    Fafnir, desde las sombras de las montañas, intentó reunir al ejército más horripilante: monstruos, sombras, atrocidades impronunciables. La amenaza se cernió más allá de Nidavellir. Ansioso de riquezas y poder, Fafnir incendió las verdes llanuras de Idavoll y derrumbó sus templos milenarios. Odín, furioso, convocó una reunión… ¡Y ESTALLÓ LA GUERRA!

    Así se nos presenta Idavoll, la segunda expansión para Nidavellir, diseñada por Serge Laget (Ad Astra, Sombras sobre Camelot, El Misterio de la Abadía). Fue publicada por primera vez en 2022 por GRRRE Games en una versión en inglés y francés. De las ilustraciones se encarga Jean-Marie Minguez (Mare Nostrum: Empires, Mr. Jack Pocket, Lady Alice).

  • Review: Revive

    Revive civilization 5,000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe’s forgotten technologies.

    This is the premise of Revive, a game designed by Helge Meissner (Rebel Nox), Anna Wermlund (Rebel Nox), Eilif Svensson, and Kristian Amundsen Østby (the latter two behind Santa Maria, The Magnificent, and Automania). It was first published in 2022 by Aporta Games in an English edition. The artwork is handled by Gjermund Bohne (Santa Maria, Bad Company), Martin Mottet (The Magnificent, Merchants of Dunhuang), and Dan Roff (his debut in the board game industry).

  • Review: Splendor Duel

    Confront your rival guild in a race for victory! Take gem and pearl tokens from the common board, then buy cards, gain bonuses, royal favors, and prestige!

    This is the premise of Splendor Duel, designed by Marc André (responsible for the original Splendor and Barony) and Bruno Cathala (Yamataï, Five Tribes). First published in 2022 by Space Cowboys in an English version. The artwork is done by Davide Tosello (Victorian Masterminds, Orbis, Fairy Tale Inn).

  • Review: Carnegie

    Andrew Carnegie (Scotland in 1835) and his parents emigrated to the United States in 1848. Although he started his career as a telegrapher, his role as one of the main players in the rise of the United States steel industry made him one of the richest men in the world and an icon of the American Dream. He was also a benefactor and philanthropist; after his death in 1919, more than 350 million dollars of his wealth were bequeathed to several foundations, and another 30 million were allocated to various charities. His donations created nearly 2,500 free public libraries bearing his name: the Carnegie Libraries. During the game, you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you can even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of your country through deeds and generosity!

    This is how Carnegie is presented to us, a design by Xavier Georges (Carson City, Ginkgopolis). First published in 2022 by Quinned Games after a successful Kickstarter crowdfunding campaign. The artwork is handled by Ian O’Toole (On Mars, Irish Gauge, Black Angel).

  • Review: Planet Unknown

    Greetings, planetary colonists. As you know, we have depleted Earth’s resources and must act now to preserve the future of humanity. You have been chosen to develop a Planet Unknown that will ensure mankind’s survival. You will win the game if you are the player who earns the most Medals. To achieve this, efficiently develop your Planet, advance along your resource tracks, collect Pods, remove Meteorites, and outscore your neighboring Planets.

    This is the premise of Planet Unknown, designed by Ryan Lambert and Adam Rehberg (co-designers of Swordcrafters and Truck Off: The Food Truck Frenzy). It was first published in 2022 by Adam’s Apple Games, LLC following a successful Kickstarter crowdfunding campaign. Illustrations were provided by Yoma (Legacies, Sweet Mess).