Board Games

  • Review: Dewan

    A new day dawns, and with it, our resources continue to dwindle. So much so that we have decided to break camp and explore the surrounding lands to ensure our survival. Whether along the bend of a river or deep in the heart of the mountains, we will search for the resources we lack. As we forge ahead on our journey through forests and deserts, we will keep the precious fire burning to warm us and light our way. Facing the mounting pressure of neighboring tribes, we will stand firm and fight to continue writing our story.

    This is how we are introduced to Dewan, designed by Johannes Goupy (Faraway, Pixies) and Yoann Levet (Turing Machine, Myrmes). It was first published in 2025 by Space Cowboys in a bilingual English and French edition. The artwork is by Arthus Pilorget, marking his debut in the board game industry.

  • Review: Under the Leaves

    If we manage to keep our garden healthy and diverse, it will fill with life and become a sanctuary for fascinating creatures. Hummingbirds and bees are the first to arrive, filling the air with color and movement. But if we stop to take a closer look, we will discover a hidden, unknown world: tiny inhabitants abound among the mushrooms, puddles, and foliage. They live right under our feet, going unnoticed… until we decide to look Under the Leaves.

    This is how Under the Leaves presents itself, a design by Trevor Benjamin and Brett J. Gilbert (Great Plains, Mandala). First published in 2025 by Fractal Games in an English and Spanish edition. The illustrations are handled by Paulina Victoria (Mahé, Big or Bang).

  • Review: The Isle of Cats Duel

    You are a citizen of Squall’s End on a rescue mission to The Isle of Cats. You must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family. You must find a way to fit them all onto your boat while keeping families together.

    This is how The Isle of Cats Duel is presented to us, the 2-player version designed by Frank West (The City of Kings, Vadoran Gardens). The game was published in 2024 by The City of Games. Illustrations are handled by the designer himself alongside Dragolisco.

  • Review: Fromage

    The dawn of the 20th century. You are cheesemakers in a French village, striving to craft, age, and sell artisan cheeses. Your journey will be a symphony of passion and dedication as you work to create the most prestigious fromagerie with the most coveted cheeses in all of France.

    This is the premise of Fromage, a design by Matthew O’Malley and Ben Rosset (both responsible for games such as The Search for Planet X and Between Two Cities). It was first published in 2024 by Road To Infamy Games in English following a successful crowdfunding campaign. The artwork was illustrated by Pavel Zhovba (Formaggio).

  • Review: Emberleaf

    Deep within the oldest forest in the world, the Emberlings lie hidden, their presence a secret known only to the wisest. Many moons have passed since the armies of Lord Vesh burned their groves and destroyed their homes. Today, the forest has healed and an awakening is felt. Five brave Emberlings emerge from the forest floor, their spirits unbroken. They call upon their kin, urging them to rebuild their homes. Together, they will reclaim their land, rekindle their bond with their beloved forest, and restore the Emberleaf to its sacred sanctuary. The time for renewal has arrived.

    This is the premise behind Emberleaf, a design by James Tomblin (Defection) and Frank West (The Isle of Cats). First published in 2025 by The City of Games in an English edition following a successful crowdfunding campaign. The illustrations are credited to the designers themselves.

  • Review: Rumble Nation

    Take on the role of warlords during the Sengoku period of civil wars in Japan. Strive for supremacy by competing for the conquest of eleven castles across the territory. Three dice determine where you deploy your soldiers, and tactic cards allow you to take control of the course of the war. To master the game, you will need a good combination of wisdom and luck. Every battle is a spark that could set the entire nation on fire! Watch out for reinforcement chains or use them to your advantage to turn defeat into victory.

    This is how Rumble Nation is presented to us, designed by Yogi Shinichi (Trojan Horse & Heroes). Originally published in 2017 by 77spiele in a Japanese edition. It was later republished by Hobby Japan in several languages. The artwork is by Yamamoto Masaaki (his debut work in the board game world).