Author: iMisut

  • Review: Faraway

    Beyond the Sea of Mists lies Alula, a mysterious continent. Journey across its ever-changing world and uncover the wonders it conceals. Meet its inhabitants, unravel its secrets, and gain more renown than your opponents. Explore the continent, take on quests, and gather the resources needed to fulfill them. Plan your journey carefully because, at the end of the game, you will score your points in reverse order—starting with the very last card you played!

    This is how Faraway is presented—a design by Johannes Goupy (Queenz, Orichalcum) and Corentin Lebrat (Draftosaurus, Arkeis). First published in 2023 by Catch Up Games in a French edition, with artwork by Maxime Morin (Garden Nation, Codex Naturalis).

  • Review: Expeditions

    The eyes of the world are on Siberia, where a massive meteorite crashed near the Tunguska River, reawakening ancient corruption. An expedition led by Dr. Tarkovsky ventured into the taiga to uncover more about the meteorite and its impact on the land. Eager for adventure, heroes from the war privately fund their own Expeditions to Siberia in hopes of finding artifacts, conquering challenges, and ultimately achieving glory.

    This is the premise of Expeditions, designed by Jamey Stegmaier (Scythe, Viticulture). First published in 2023 by Stonemaier Games in English, with art provided by Jakub Rozalski (Hero Brigade, Scythe).

  • Review: Forest Shuffle

    The forest is full of life: animals run around the glades looking for plants and insects to feed on. Some prefer the dense tree canopies, while others favor the lush undergrowth. However, one thing these forest creatures do have in common is that they only feel safe in the shelter of the trees.

    This is the premise of Forest Shuffle, a design by Kosch (FYFE). First published in 2023 by Lookout Games in English and German versions. The illustrations are handled by Toni Llobet, marking his first foray into the world of modern board games.

  • Review: Pagan – Fate of Roanoke

    To Mayor Biggs. Regarding your letter about the appearance of a witch in the village of Roanoke, I hereby accept the task entrusted to me. If your conviction holds, that is, that the suspects number fewer than a dozen, my recommendation is to subject them all to the trial tests. In a situation like this, a certain amount of collateral damage is to be expected. However, I will honor your wish that the innocent be spared, whenever possible. What a powerful witch, such as the one you portray, is doing in a place like Roanoke is beyond me. However, I assure you that her days are numbered. I trust that all your resources will be at my disposal. Sincerely, Samuel Crowe, Witch Hunter. Anno Domini 1587, August 20th.

    This is the premise of Pagan: Fate of Roanoke, designed by Kasper Kjær Christiansen and Kåre Storgaard. First published in 2022 by Wyrmgold GmbH following a successful crowdfunding campaign in an English version. The artwork is illustrated by Maren Gutt (Drachensachen, Robin of Locksley).

  • Review: Applejack

    A vast orchard of fruit trees stretches out in front of Applejack‘s cottage. Help him and his daughter grow and harvest delicious apples. Don’t forget to place beehives between the trees, as the winner of this truly ripe game will be whoever has collected the most honey by the end of the match!

    This is how Applejack is presented, a design by Uwe Rosenberg (Agricola, Le Havre, Patchwork). First published in 2022 by The Game Builders in a German edition, the artwork is handled by Lukas Siegmon (Hallertau, Nusfjord, Nova Luna).

  • Review: My Shelfie

    You have just arrived home with your new bookshelf, and it is time to display your favorite belongings: books, board games, photos… And do not forget to make room for your cats! Who will organize their bookshelf best?

    This is the premise of My Shelfie, designed by Phil Walker-Harding (Sushi Go!, Bärenpark) and Matthew Dunstan (Pioneer Days, Elysium). First published in 2022 by Cranio Creations in an English and Italian edition. The artwork is by Shannon Grosenbacher and Sara Valentino (marking the first time these artists work in the board game industry).