• Review: Star Wars – Battle of Hoth
    Review

    Review: Star Wars – Battle of Hoth

    A long time ago, in a galaxy far, far away… On the inhospitable frozen planet of Hoth, the habitual silence is suddenly broken by the mechanical roar of giant walkers. From their trenches, the brave rebel soldiers finally spot the imperial forces advancing implacably toward them. The Rebel Alliance readies its precious squadron of snowspeeders in a desperate attempt to stall the ground assault and complete the evacuation of Echo Base.

    This is how Star Wars: The Battle of Hoth is presented to us, a new implementation of Richard Borg’s Commands & Colors system (Memoir ’44, Battles of Westeros), along with Adrien Martinot. Published for the first time in 2025 by Days of Wonder in an English version. The illustrations are handled by Ben Carre (Divinare), Christophe Duhaze, Tony Foti (Lords of Waterdeep), and Clément Masson (Five Tribes).

  • Review: Arcs
    Review

    Review: Arcs

    A long time ago, the Reach thrived, our ancestors failed us, and I fear we are no better. As we fight for the edge of the galaxy, can we break the cycle? Can we build something new?

    This is how we are introduced to Arcs, a design by Cole Wehrle (Pax Pamir, Root, Oath). First published in 2024 by Leder Games in an English version following a successful crowdfunding campaign. The illustrations are handled by Kyle Ferrin (Fort, Ahoy, Vast).

  • Review: Toy Battle
    Review

    Review: Toy Battle

    Toy battles unfold on land, at sea, in the air, and even in space! The troops need your tactical talent to lead them to victory. Your mission? Be the first to reach the enemy headquarters or control more territories than your opponent.

    This is the premise of Toy Battle, designed by Paolo Mori (Libertalia, Dogs of War) and Alessandro Zucchini (Liguria, Murder in Arosa). First published in 2025 by Repos Production in an English and French version. The artwork is handled by Paul Mafayon (Bunny Kingdom, Tikal).

  • Review: Wondrous Creatures
    Review

    Review: Wondrous Creatures

    Lost amidst the swirling mists of the sea, a merchant ship stumbled upon a strange creature. Its shape was reminiscent of a bird, but its luminous beak pierced the darkness with an otherworldly glow. Intrigued, the crew followed the animal and soon discovered an uncharted island, teeming with curious creatures. The peculiar island was packed with mysterious beings, from tiny and adorable balls of fluff to reptiles with enormous and terrifying fangs. News of this newly discovered land spread far and wide, captivating the hearts of the most adventurous, including yours. Driven by your deep love for animals and the thrill of discovery, you set sail for this enigmatic island, longing to explore its wonders firsthand.

    This is how we are introduced to Wondrous Creatures, designed by Yeom Cheolwoong (Shallow Sea). It was first published in 2024 by Bad Comet in an English version following a successful crowdfunding campaign. The illustrations are handled by Sophia Kang (Life of the Amazonia, Wild: Serengeti).

  • Review: Moon Colony Bloodbath
    Review

    Review: Moon Colony Bloodbath

    Cities on the Moon! This will be humanity’s greatest achievement. Finally, freed from the bonds of Earth; the Moon, a stepping stone to the stars. The rockets are loaded with supplies and colonists; the robots are programmed and ready. Everything has been planned down to the smallest detail, and there is absolutely no chance of failure. To the Moon!

    This is how Moon Colony Bloodbath is presented to us, designed by Donald X. Vaccarino (Dominion, Kingdom Builder). First published in 2025 by Rio Grande Games in an English version. The artwork is done by Franz Vohwinkel (Beyond the Sun, Ra, Puerto Rico).

  • Review: SETI – Search for Extraterrestrial Intelligence
    Review

    Review: SETI – Search for Extraterrestrial Intelligence

    Lead a scientific institution tasked with searching for traces of life beyond planet Earth. By launching probes to investigate nearby planets and moons, directing telescopes toward distant star systems, and developing your team on Earth, you will explore the Solar System and beyond, searching for signs of life outside our planet.

    This is how SETI: Search for Extraterrestrial Intelligence is presented to us, a design by Tomáš Holek (Galileo Galilei, Tea Garden). First published in 2024 by CGE in an English version. The illustrations are done by Ondřej Hrdina, Oto Kandera, Jiří Kůs, Jakub Lang, Michaela Lovecká, Jiří Mikovec, Jakub Politzer, Petra Ramešová, František Sedláček, Petr Štich, and Josef Surý.

  • Review: The Lord of the Rings – Duel for Middle-earth
    Review

    Review: The Lord of the Rings – Duel for Middle-earth

    Play as Sauron or as the Fellowship of the Ring: whichever you choose, the fate of Middle-earth is in your hands! Build your strategy and lead your side to victory. But pay close attention, as in this epic duel there are 3 conditions that grant an immediate victory, and all of them will require you to make crucial decisions on every turn.

    This is the premise of The Lord of the Rings: Duel for Middle-earth, designed by Antoine Bauza (Takenoko) and Bruno Cathala (Five Tribes). First published in 2024 by Repos Production in English and French versions. The illustrations are done by Vincent Dutrait (Heat, Augustus, El Dorado).

  • Review: Harmonies
    Review

    Review: Harmonies

    Create a miniature world where animals live in complete harmony with nature! A strategy game where every decision you make will be crucial!

    This is how Harmonies is presented to us, a design by Johan Benvenuto (Lost Seas, Secret Identity, Braintopia). First published in 2024 in a multi-language edition by Libellud. The illustrations are handled by Maëva da Silva (Deus, When I Dream, Dragomino).

  • Review: Dune – Imperium
    Review

    Review: Dune – Imperium

    Arrakis. Dune. The Desert Planet. Raise your banner above the vast wasteland that stretches before you. Now that the Great Houses of the Landsraad are gathering their forces and their spies, whom will you influence and whom will you betray? A tyrannical Emperor. The inscrutable Bene Gesserit. The shrewd Spacing Guild. The fierce Fremen of the Deep Desert. The power of the Imperium can be yours, but war is not the only way to seize it.

    This is how Dune: Imperium is presented, designed by Paul Dennen, responsible for the Clank! series, Wild Tiled West, or Eternal: Chronicles of the Throne. First published in 2020 by Dire Wolf Digital in an English version. The illustrations are handled by Clay Brooks, Brett Nienburg, Raúl Ramos, and Nate Storm.

  • Review: Heat – Pedal to the Metal
    Review

    Review: Heat – Pedal to the Metal

    The circuit fills with the roar of engines as cars shoot off the starting grid at full speed: The Grand Prix has begun! The wind hits your helmet with force just as you are about to approach the first corner. You accelerate to the max and almost spin out, but you grip the steering wheel and look for the apex to take the turn while still in first gear. You’ve done it! And since there is no prize for crossing the finish line with the car in good condition, you floor the accelerator! If you want to stay in the lead, you’ll have to push your car to the limit. Will the engine withstand the long straightaways or will it fail at the last moment because you pushed it too hard?

    This is how Heat: Pedal to the Metal is presented, a design by Asger Harding Granerud and Daniel Skjold Pedersen (Iron Curtain, 13 Days: The Cuban Missile Crisis, or Deep Blue). It was first published in 2022 by Days of Wonder in an English version. The illustrations are by Vincent Dutrait, who already demonstrated his talent in games such as Lewis & Clark, Mundus Novus, or Museum.

  • Review: Ark Nova
    Review

    Review: Ark Nova

    In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, house animals, and support conservation projects all over the world. Specialists and unique buildings will help you achieve this goal.

    This is how we are introduced to Ark Nova, a design by Mathias Wigge, this being his first title to see the light of day. It was first published in 2021 by Feuerland Spiele in a German version. The illustrations are handled by Loïc Billiau (Spirit Island, Glen More), Dennis Lohausen (Terra Mystica, Glass Road), and Steffen Bieker.

  • Review: Ticket to Ride
    Review

    Review: Ticket to Ride

    On a cloudy autumn afternoon, five old friends meet in the private room of one of the city’s oldest and most exclusive clubs. All of them had traveled there from the most remote corners of the globe to meet on that precise date: October 2, 1900. Exactly 28 years had passed since the day that eccentric Londoner, Phileas Fogg, accepted a challenge that would win him 20,000 pounds: to travel around the world in 80 days. When the story of Fogg’s triumphal journey filled the front pages of every newspaper that day, the five were students at the same university. Inspired by this impetuous challenge, and by a few pints at the local pub, the group of friends decided to commemorate the occasion with a somewhat more modest excursion and reward: a bottle of fine Bordeaux for the first to reach Le Procope in Paris. Each successive year they met to celebrate the anniversary and pay tribute to Fogg. And each year a new expedition was proposed (always riskier) and a new prize (always higher). Now, at the dawn of a new century, it is time to set out on an even more impossible journey. The prize: 1 million dollars for the winner. The bet: to see who can visit the most North American cities by train in just 7 days. The journey begins now… Ticket to Ride is a train adventure across the United States and Canada. Players compete by connecting train lines between different cities on a map of North America.

    This is how we are presented with Ticket to Ride, or ¡Aventureros al Tren! as it has been named in Spanish. A design by Alan R. Moon, responsible for other games such as San Marco, Airlines Europe, or Elfenland. The game was first published in 2004 by Days of Wonder in an English version. The illustrations are handled by Cyrille Daujean (Memoir ’44, Quadropolis, Citadels) and Julien Delval (The Castles of Burgundy, Macao, BattleLore).