Trick-Taking

  • Review: Origin Story

    Your inner superhero is ready to emerge, chapter by chapter. Reveal your Origin Story, gather artifacts and allies, swear vengeance against your arch-nemesis, and unleash your ultimate ability as you transform. Strategically use your wit, love, speed, and strength to build your narrative.

    This is how Origin Story is presented to us, a design by Jamey Stegmaier (Scythe, Viticulture) and Pete Wissinger (Crits & Tricks). First published in 2025 by Stonemaier Games in an English version. The illustrations are handled by Clémentine Campardou (Floriferous, Wyrmspan).

  • Review: Gachapon Trick

    Your pockets are full of coins and your instincts are sharper than ever. Outsmart your rivals in a fierce trick-taking game and show off your fortune to collect the coolest figures.

    This is the premise of Gachapon Trick, designed by Daniel Newman (Mori, Watch). First published in 2024 by New Mill Industries in an English version. In 2025, it was published by Playte. Illustrations are handled by Sai Beppu (Mountain Goats, Sluff Off!) and Wanjin Gill (Cerdeña, Orapa Mine).

  • Review: Arcs

    A long time ago, the Reach thrived, our ancestors failed us, and I fear we are no better. As we fight for the edge of the galaxy, can we break the cycle? Can we build something new?

    This is how we are introduced to Arcs, a design by Cole Wehrle (Pax Pamir, Root, Oath). First published in 2024 by Leder Games in an English version following a successful crowdfunding campaign. The illustrations are handled by Kyle Ferrin (Fort, Ahoy, Vast).