Card Games

  • Review: Kupferkessel Co.

    A warm welcome to The Copper Kettle Company, the shop for quality-conscious witches and wizards. Here you will find everything you need to give your magical potions and elixirs maximum potency!

    This is the premise behind Kupferkessel Co., designed by Günter Burkhardt (Ulm, Seeland, Tipperary). First published in 2001 by Goldsieber Spiele in a German edition, with illustrations by Franz Vohwinkel (Puerto Rico, Ra, Beyond the Sun).

  • Review: Desperate Oasis

    Two players battle for control of the lush sanctuaries that sustain life in the desert. By playing and grouping animal cards with cunning, players can demonstrate their strength, unlock powers, and use palm tokens to modify values. Do you have what it takes to survive in the Desperate Oasis? I do not.

    This is the premise of Desperate Oasis, designed by Dan Cassaro (Fruit Boss, Loners). First published in 2024 by Weast Coast in an English edition. The artwork is handled by Young Jerks and Brett Stenson, both responsible for the visual style of Loners.

  • Review: Déjà Vu

    Have you ever had the feeling of experiencing something that is actually happening for the very first time? That is called «Déjà Vu»: a feeling of familiarity that alters your perception of time. Face a mental duel: trust your memory and follow your hunches to uncover hidden coincidences between memories that never existed.

    This is the premise behind Déjà Vu, designed by Nico Cardona (Panots). First published in 2026 by Too Bad Games alongside Zacatrus in a trilingual edition featuring English, French, and Spanish. Artwork is handled by Ricardo Cavolo, marking his debut in the board gaming industry.

  • Review: AXIA – Slayer Combo

    The lands of AXIA are plagued by fearsome beasts and Acolytes of ancient bloodlines. Following the fall of the walls of Alakat, many beasts have lost their way and now roam unfamiliar regions behaving with hostility. Once again, this world needs Slayers to restore peace to these lands.

    This is the premise behind AXIA: Slayer Combo, designed by Javier Martínez Gómez (Spanta, Penguin Airlines). First published in 2026 by PIF Games in a trilingual Spanish, Catalan, and English edition, it features artwork by Ignacio García González (Valpiedra: Descensus ad tenebras).

  • Review: Ants

    Take charge of an ant colony in an eternal struggle to dominate the territory. Develop your anthill, explore the garden marking the ground with your pheromones, gather food and leaves, and defeat enemy creatures. Lay eggs and tend to the larvae to obtain more specialized workers. Evolve your abilities, optimize your nest chambers, and pull off astonishing feats to secure supremacy over your rivals. For the Colony!

    This is how Ants is presented to us, a design by Renato Ciervo and Andrea Robbiani (the debut for both). First published in 2025 by Cranio Creations in an English and Italian edition. The artwork is handled by Candida Corsi and Sara Valentino, who were responsible for the look of Rats of Wistar.

  • Review: Tenby

    Tenby is one of the most beautiful towns in Wales. Wander through our colorful streets, stroll along our quays enjoying delicious fish and chips, and unwind on our stunning beaches with a cold ice cream and a warm feeling in your heart.

    This is the premise behind Tenby, designed by Benjie Talbott (marking his debut title in the market). It was first published in 2025 by Cosy Cub Games in an English edition following a highly successful crowdfunding campaign. The illustrations are also handled by Benjie Talbott himself.