Abstract Strategy Games

  • Review: LAG

    A game in which the pieces move toward opposite sides of the board, but the distance they travel depends on the number of groups of your pieces on the board. When a player can no longer move any pieces, the player with the fewest objects wins. To achieve victory, you must skillfully control your pieces, which often behave unpredictably, as if experiencing input lag.

    This is how LAG is presented to us, a design by Takuro Kawasaki, this being his first design to hit the market. It was first published in 2026 by Kanare_Abstract in an English and Japanese edition. Kanare Kato is responsible for the cover illustration.

  • Review: Blokus

    Stake your claim and protect your territory with the Blokus board game! There’s less than a minute to learn, but it guarantees hours and hours of fun and strategy for the whole family!

    This is how Blokus is presented to us, a design by Bernard Tavitian (Arlecchino, Nexos). First published in the year 2000 by Sekkoïa in a French edition.

  • Review: Santorini

    Santorini is a very accessible strategy game (simple enough for elementary school kids to play). Yet, it possesses great depth that will satisfy even the most demanding players. Santorini is a game for everyone!

    This is the premise of Santorini, designed by Dr. Gordon Hamilton (King’s Kilt, 12 Days of Christmas). The original game was published in 2004. Roxley Games launched a crowdfunding campaign on Kickstarter to publish a new, improved, and expanded edition, which was released in 2017. The artwork is by Lina Cossette and David Forest (Steampunk Rally, Super Motherload, Unfair).