Robert Louis Stevenson wrote The Bottle Imp on one of the Samoan Islands in 1891. In the story, Keawe, a native of Hawaii, decides to travel to other lands and sets off for San Francisco. Once there, he falls in love with a beautiful house whose owner, however, is an unhappy and solitary man. After showing it to him, the owner explains the reason for his sorrow: he possesses a strange bottle containing an imp that grants wishes, except that of extending life. But owning the bottle carries dire consequences: if the owner dies before selling it, they will burn in hell. To sell it, there is an absolute requirement: it must be sold for a lower price, and the buyer must know its secret. From this point onward, the adventures of Keawe and the bottle begin…
This is the premise behind The Bottle Imp, the short story by the famous Scottish writer that inspired the card game we are looking at today, designed by Günter Cornett (Kahuna, Hey, That’s My Fish!). The game was published in 1995 by Bambus Spieleverlag in a German edition. Since then, it has received several reprints. Among the many artists who have worked on this title, it is worth highlighting those responsible for the latest edition, Tuuli Hypén and Jere Kasanen, who previously worked on M.U.L.E. The Board Game and Dungeon Rush.