Set-Collection

  • Review: Gretchen’s Garden

    Welcome to my little shop! I’m Gretchen and I love succulents. I’ll be delighted to help you create your very own collection of these wonderful survival artists. Here you will find incredible plants and extraordinary pots. Take good care of your plants so they can grow and thrive. With a little skill, your collection will flourish and, who knows, it might even end up being the most impressive of them all!

    This is how we are introduced to Gretchen’s Garden, designed by Jay Bendixen (Dragon Overload, Cup of Tea?) and Ryan Boucher (18 Holes, Timber Town). First published in 2026 by Lookout Games in an English and German version. The illustrations are handled by Carrie Cantwell (Patchwork) and Nele Diel (Battle for Rokugan, Ghosts Galore).

  • Review: Echoes of Time

    In an uncharted fantasy realm, four factions govern the fundamental domains of the world: the abyssal depths of the dark waters; the rolling hills, windswept and sheltered by ancient forests; the endless, boundless night skies; and the subterranean tunnels, shrouded in shadows and untold secrets. A primal energy flows quietly through these lands, gathering in hidden fonts of boundless power. Whoever manages to master them will be capable of bending the most relentless force of all, time, and the cadence it dictates upon nature, existence… and life itself. Gather the wisest, bravest, and most prepared fellowship, equip yourself with the right artifacts, and get ready to fight for control over the sources of power. Only those who can manipulate the flow of time will stay one step ahead of their rivals.

    This is the premise behind Echoes of Time, designed by Simone Luciani (Grand Austria Hotel, Tzolk’in: The Mayan Calendar) and Roberto Pellei (Pigeon Explosion). First published in 2025 by Cranio Creations in an English edition, the artwork is handled by Giovanni Calore in his debut work within the board game industry.

  • Review: Symbiosis

    Simbiosis is a strategic and fast-paced card game where you must join forces with your neighbors to build the best pond. The objective? To create the most prosperous pond in the region!

    This is the premise behind Symbiosis, designed by Jérémy Partinico (Oxono, Yoxii) and Christelle Partinico. It was first published in 2025 by Subverti in a French edition. Illustrations are by Baptiste Perez (Amarok, Dédale).

  • Review: The Isle of Cats Duel

    You are a citizen of Squall’s End on a rescue mission to The Isle of Cats. You must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family. You must find a way to fit them all onto your boat while keeping families together.

    This is how The Isle of Cats Duel is presented to us, the 2-player version designed by Frank West (The City of Kings, Vadoran Gardens). The game was published in 2024 by The City of Games. Illustrations are handled by the designer himself alongside Dragolisco.

  • Review: Fromage

    The dawn of the 20th century. You are cheesemakers in a French village, striving to craft, age, and sell artisan cheeses. Your journey will be a symphony of passion and dedication as you work to create the most prestigious fromagerie with the most coveted cheeses in all of France.

    This is the premise of Fromage, a design by Matthew O’Malley and Ben Rosset (both responsible for games such as The Search for Planet X and Between Two Cities). It was first published in 2024 by Road To Infamy Games in English following a successful crowdfunding campaign. The artwork was illustrated by Pavel Zhovba (Formaggio).

  • Review: Luthier

    We travel to 18th-century Europe, the golden age of classical music. Players step into the shoes of master craftsmen specialized in the construction of musical instruments. Your patrons will be influential nobles, virtuoso performers, and renowned composers such as Bach, Beethoven, or Mozart. To win, you must achieve the highest possible reputation by crafting and repairing instruments in your workshop while satisfying the demands of prestigious patrons. Will you have the skill required to become the most celebrated luthier in all of Europe?

    This is how we are introduced to Luthier, a design by Dave Beck (Distilled) and Abe Burson (his debut game). First published in 2025 by Paverson Games in an English edition following a successful crowdfunding campaign. The artwork is handled by Vincent Dutrait (Heat, Quest for El Dorado) and Guillaume Tavernier (Le Grand Voyage, One Card Wonder).