Reviews

  • Review: Thurn and Taxis

    In 1490, Emperor Maximilian I commissioned Franz von Taxis to establish a courier service between his residences in Innsbruck and Brussels. It was so successful that, in the following period, all other postal services remained linked to the Thurn and Taxis family name, eventually leading to them being elevated to the rank of counts. Will you be able to continue the family’s success and build a significant stagecoach network? Do you have the talent to connect the right cities with one another, as well as establish post offices and, at the same time, keep your sights on purchasing new carriages?

    This is the premise behind Thurn and Taxis, designed by Karen Seyfarth and Andreas Seyfarth (the latter responsible for hits like Puerto Rico, San Juan, or Manhattan). The game was first published in 2006 by Hans im Glück in a German edition, winning that year’s Spiel des Jahres. The artwork is illustrated by Michael Menzel (Agra, Santiago de Cuba, Legends of Andor).

  • Review: Gravity Superstar

    In the furthest reaches of known space, the most famous adventurers converge on a strange little planet that has the unique ability to attract precious stardust through its fluctuating gravity. They are there to collect as much of this resource as possible, while their rivals constantly try to steal it from them. You are one of these superstars in search of wealth, and you must overcome the gravitational challenges that lie ahead!

    This is how we are introduced to Gravity Superstar, designed by Julian Allain (Titan Race, Dungeon Academy). The game was published in 2019 by Sit Down! in a multilingual edition (English, French, German, and Dutch). Illustrations are handled by Gyom (Magic Maze, Overbooked, Goths Save The Queen).

  • Review: L.L.A.M.A.

    In this game, llamas rule, so get ready to take negative points. The goal is to play all your cards, but if you can’t, you’ll have to decide: do you fold now or draw hoping to get the card you need?

    This is the premise of L.L.A.M.A., designed by Reiner Knizia (Keltis, High Society, Ra). The game was published in 2019 by AMIGO Spiele in a German edition, being one of the Spiel des Jahres nominees that same year. The artwork was handled by Rey Sommerkamp (in his board game debut) and Barbara Spelger (Speed Cups, Halli Galli, Fluxx).

  • Review: War Chest

    Can you master the game of kings, queens, and warriors, leading your armies to victory in this beautiful game of tactics and strategy? War Chest challenges you to develop different strategies by drafting units, recovering from losses, and outmaneuvering your opponent with the goal of defeating them.

    This is the premise behind War Chest, a design by Trevor Benjamin (Dice Heist, Café Fatal, High Risk) and David Thompson (Armageddon, Pavlov’s House, Europe Divided). The game was published in 2018 by AEG (Alderac Entertainment Group) in an English edition. Graphic design and illustration are handled by Brigette Indelicato (Dungeon Hustle, Favelas).

  • Review: Wingspan

    You are passionate bird enthusiasts seeking to discover and attract the most interesting birds to your aviaries. Each bird is a new gear in the powerful chain of combinations that you will form in your habitats, which focus on fundamental aspects of growth: food, eggs, and new specimens.

    This is how Wingspan is presented to us, a design by Elizabeth Hargrave, this being her first published game. It went on sale worldwide in 2019, with Stonemaier Games as the main publisher. The illustrations are handled by Beth Sobel (Snow Tails, Herbaceous, Viticulture), Ana María Martínez Jaramillo, and Natalia Rojas (for the latter two, this is their first work within the board game world).