Hand Management

  • Review: Nucleum

    When Elsa von Frühlingfeld used recently isolated uranium to heat a pitcher of water and then used the resulting steam to power an engine in a process she called “atomization,” a new era of energy dawned. Her device, called “Nucleum,” made Saxony the center of European science and engineering. Now, a generation later, inventors, engineers, and industrialists flock to the Saxon court to become the leader of this new industrial revolution.

    This is how we are presented with Nucleum, a design by Simone Luciani (Grand Austria Hotel, Tzolk’in: The Mayan Calendar) and Dávid Turczi (Imperium, Tawantinsuyu: The Inca Empire). First published in 2023 in an English version by Board&Dice. The artwork is handled by Andreas Resch (Istanbul, Il Vecchio, Great Western Trail) and Piotr Sokołowski (Loot, Merchants).

  • Review: Terraforming Mars – The Dice Game

    We have finally managed to build colonies on Mars, but now we face an even greater challenge: bringing the planet to life and turning it into a new home for humanity! Will your corporation be the one to lead the way?

    This is how Terraforming Mars: The Dice Game is presented to us, designed by Jacob Fryxelius (besides Terraforming Mars, responsible for After the Virus or Star Scrappers: Orbital). First published in 2023 by FryxGames in an English edition. The illustrations are handled by Isaac Fryxelius (Angel Fury, Brawling Barons).

  • Review: Forest Shuffle

    The forest is full of life: animals run around the glades looking for plants and insects to feed on. Some prefer the dense tree canopies, while others favor the lush undergrowth. However, one thing these forest creatures do have in common is that they only feel safe in the shelter of the trees.

    This is the premise of Forest Shuffle, a design by Kosch (FYFE). First published in 2023 by Lookout Games in English and German versions. The illustrations are handled by Toni Llobet, marking his first foray into the world of modern board games.

  • Review: Pagan – Fate of Roanoke

    To Mayor Biggs. Regarding your letter about the appearance of a witch in the village of Roanoke, I hereby accept the task entrusted to me. If your conviction holds, that is, that the suspects number fewer than a dozen, my recommendation is to subject them all to the trial tests. In a situation like this, a certain amount of collateral damage is to be expected. However, I will honor your wish that the innocent be spared, whenever possible. What a powerful witch, such as the one you portray, is doing in a place like Roanoke is beyond me. However, I assure you that her days are numbered. I trust that all your resources will be at my disposal. Sincerely, Samuel Crowe, Witch Hunter. Anno Domini 1587, August 20th.

    This is the premise of Pagan: Fate of Roanoke, designed by Kasper Kjær Christiansen and Kåre Storgaard. First published in 2022 by Wyrmgold GmbH following a successful crowdfunding campaign in an English version. The artwork is illustrated by Maren Gutt (Drachensachen, Robin of Locksley).

  • Review: Revive

    Revive civilization 5,000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe’s forgotten technologies.

    This is the premise of Revive, a game designed by Helge Meissner (Rebel Nox), Anna Wermlund (Rebel Nox), Eilif Svensson, and Kristian Amundsen Østby (the latter two behind Santa Maria, The Magnificent, and Automania). It was first published in 2022 by Aporta Games in an English edition. The artwork is handled by Gjermund Bohne (Santa Maria, Bad Company), Martin Mottet (The Magnificent, Merchants of Dunhuang), and Dan Roff (his debut in the board game industry).

  • Review: Heat – Pedal to the Metal

    The circuit fills with the roar of engines as cars shoot off the starting grid at full speed: The Grand Prix has begun! The wind hits your helmet with force just as you are about to approach the first corner. You accelerate to the max and almost spin out, but you grip the steering wheel and look for the apex to take the turn while still in first gear. You’ve done it! And since there is no prize for crossing the finish line with the car in good condition, you floor the accelerator! If you want to stay in the lead, you’ll have to push your car to the limit. Will the engine withstand the long straightaways or will it fail at the last moment because you pushed it too hard?

    This is how Heat: Pedal to the Metal is presented, a design by Asger Harding Granerud and Daniel Skjold Pedersen (Iron Curtain, 13 Days: The Cuban Missile Crisis, or Deep Blue). It was first published in 2022 by Days of Wonder in an English version. The illustrations are by Vincent Dutrait, who already demonstrated his talent in games such as Lewis & Clark, Mundus Novus, or Museum.