Review

  • Review: Under the Leaves

    If we manage to keep our garden healthy and diverse, it will fill with life and become a sanctuary for fascinating creatures. Hummingbirds and bees are the first to arrive, filling the air with color and movement. But if we stop to take a closer look, we will discover a hidden, unknown world: tiny inhabitants abound among the mushrooms, puddles, and foliage. They live right under our feet, going unnoticed… until we decide to look Under the Leaves.

    This is how Under the Leaves presents itself, a design by Trevor Benjamin and Brett J. Gilbert (Great Plains, Mandala). First published in 2025 by Fractal Games in an English and Spanish edition. The illustrations are handled by Paulina Victoria (Mahé, Big or Bang).

  • Review: Wispwood

    A curious cat prowls through the woods, lured by flickering lights of all colors dancing among the trees. What could they be? Ah, the wisps of ancient lore! Each one glows with charm and mischief, possessing a personality all its own. Will you be able to guide them properly and make your forest shine the brightest?

    This is the premise behind Wispwood, designed by Reed Ambrose (his debut title). First published in 2025 by CGE in an English edition, the artwork is handled by Štěpán Drašťák, known for the visual style of titles such as Kutná Hora: The City of Silver or Deal with the Devil.

  • Review: The Isle of Cats Duel

    You are a citizen of Squall’s End on a rescue mission to The Isle of Cats. You must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family. You must find a way to fit them all onto your boat while keeping families together.

    This is how The Isle of Cats Duel is presented to us, the 2-player version designed by Frank West (The City of Kings, Vadoran Gardens). The game was published in 2024 by The City of Games. Illustrations are handled by the designer himself alongside Dragolisco.

  • Review: Fromage

    The dawn of the 20th century. You are cheesemakers in a French village, striving to craft, age, and sell artisan cheeses. Your journey will be a symphony of passion and dedication as you work to create the most prestigious fromagerie with the most coveted cheeses in all of France.

    This is the premise of Fromage, a design by Matthew O’Malley and Ben Rosset (both responsible for games such as The Search for Planet X and Between Two Cities). It was first published in 2024 by Road To Infamy Games in English following a successful crowdfunding campaign. The artwork was illustrated by Pavel Zhovba (Formaggio).

  • Review: Luthier

    We travel to 18th-century Europe, the golden age of classical music. Players step into the shoes of master craftsmen specialized in the construction of musical instruments. Your patrons will be influential nobles, virtuoso performers, and renowned composers such as Bach, Beethoven, or Mozart. To win, you must achieve the highest possible reputation by crafting and repairing instruments in your workshop while satisfying the demands of prestigious patrons. Will you have the skill required to become the most celebrated luthier in all of Europe?

    This is how we are introduced to Luthier, a design by Dave Beck (Distilled) and Abe Burson (his debut game). First published in 2025 by Paverson Games in an English edition following a successful crowdfunding campaign. The artwork is handled by Vincent Dutrait (Heat, Quest for El Dorado) and Guillaume Tavernier (Le Grand Voyage, One Card Wonder).

  • Review: The Old King’s Crown

    The old king has left us; some say he died peacefully in his sleep, surrounded by the love of subjects and advisors. A beautiful farewell to a benevolent and compassionate reign. There are others, however, who insist that he was the most avaricious of men and that the horrible disease that befell him was an appropriate end. Elsewhere, whispers are heard of foul play, of a knife, or poison or something worse, at the hands of one of his rivals or even one of his relatives. There are those who even claim that the old king is still alive, that he has gone into hiding abroad for reasons yet unknown, or that he has been seen wandering the windswept heath, his eyes wide in the darkness. Be that as it may, the old king is gone and the crown of the kingdom has remained unclaimed for too long.

    This is how The Old King’s Crown is presented to us, designed by Pablo Clark (his first game). First published in 2025 by Eerie Idol Games in an English version. The illustrations are done by Pablo Clark himself (also his first artistic work in the world of board games).